Gamescape 2015

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Gamescape here we come!

Artscape 2015 is just around the corner so we are pedaling hard to make it to the deadline. We are really excited to show our game at our first public venue; it will be a great opportunity to get feedback as well as represent University of Baltimore. Look for us in theH. Mebane Turner Learning Commons, 1415 Maryland Ave.

Readers will also notice our sparkling new branding has just been completed by our artist Jill, and we can’t wait to get it into the game and all sorts of swag. 

We also are welcoming Antonio onto the team, an awesomely talented programmer who will be working on implementing enemy AI.

Our level designer and fearless leader Joel has been working on reworking our levels so they are more dynamic and interesting to navigate.

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There is still so much more to do before Gamescape, and our artists and programmers are working tirelessly. Hope to see you in Baltimore!

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Welcome to Stomp!

Welcome to the Stomp production blog. Stomp is a game for XBox Kinect where players control a Kaiju in a scrolling arcade format. To learn more, check out the video below:

Catch us at GameScape 2015, a proud part of ArtScape. ArtsScape is one of the largest art festivals in the country, and located in our own Baltimore, Maryland.

Also, look out for us at the Video Games United! We will be presenting with other Indie devs from around the country! To learn more about VGU, check out their website.

Stay tuned for updates on game development and news!